Hi all!
Working on an engaging educational project which will become an app if all goes well.
My idea, my design & only myself working on it. (Which of course IS the problem lol, I don't actually know any other adobe users).
Trying to import a single layer image into flash from an multi-layered illustrator artboard comprised of quite complex drawn components.
The quality I need is .swf, but try as hard as I may, I cant seem to get the import method down pat.
My theory goes: same size artboard/canvas, so I can draw the basics, import into flash library, roughly animate, then improve the graphics and animation/s as I go.
Sometimes I can import a single .swf, (exported from Illustrator as .swf single layer,
all options set to produce a single image supposedly) and it consists of only one .swf component which is what I want.
Other times the same import process will result in multiple symbols and its just a huge mess in library, but of course...
not a problem if imported to stage then converted to a symbol. (I just group all together on stage, and create a named library folder with all the component
symbols in it, then create symbol and have the movie clip/graphic in the root folder).
Tried exporting as .png etc importing as flattened bitmap rah rah and quite simply I am lost as to the most efficient way to do this despite reading my head off.
What method would a pro use please?