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Re: The case for integrated, native physics in the Flash Runtime

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> I'm sure I'm missing something, but isn't AS3's Vector class much the same as generics in, say, C#? The syntax is even very similar, and generics (at least in C#) are used for much the same thing as Vector in AS3 - storing lists of same typed items

 

That's my understanding as well, and why I asked if we have a Vector.<T> class, why not Dictionary.<T1, T2>, HashSet.<T>, etc. Guess a LinkedList.<T> would also be benefecial as well.


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